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Description:
Mclaren Mp4-28 f1 car shape and textures for use in GP4. Only driver one shape this time, and no lower lods due to lack of time. Free to use, convert and modify as long as appropriate credit is given.
Enjoy.
I’ve had less time to work further on this then I anticipated. I managed to bake shadows (AO) and make body lines. On to the wing parts. I should explain why this image looks weird as it does. I turned on “use no lights” in the scene to allow baked textured to show with out other shadings. There are no lights affecting the car all shadings are printed on the texture.
I haven’t had much free time as I hoped to do this but car body an bigger part of the front wings are UV mapped. I will be away for a week and I’m going to resume work when I’m back. Here is what UV’s look like atm. ugly! right? Mapping rest of the car and baking shadows is on to do next list, and texturing of course comes after that. cheers.