Soulbringer's GP4 blog

29 oktober 2013

Mclaren MP4-28, Spa version for gp4

mp4-28_2
Download
Description:
Mclaren Mp4-28 f1 car shape and textures for use in GP4. Only driver one shape this time, and no lower lods due to lack of time. Free to use, convert and modify as long as appropriate credit is given.
Enjoy.

17 oktober 2013

Exporting

 
List of objects the cars are split into, just before exporting. I do not know how many there are. I do this to get normals right in zmodeler later on.
MP4-28-wip11

And There it is ingame, the image is manipulated (blur in background, color tone and lightning). Textures still work in progress though.
mp4_28IG

01 oktober 2013

Shadows and lines


I’ve had less time to work further on this then I anticipated.
I managed to bake shadows (AO) and make body lines. On to the wing parts.
MP4-28-wip5
I should explain why this image looks weird as it does. I turned on “use no lights” in the scene to allow baked textured to show with out other shadings.
There are no lights affecting the car all shadings are printed on the texture.

19 september 2013

Next step

I haven’t had much free time as I hoped to do this but car body an bigger part of the front wings are UV mapped. I will be away for a week and I’m going to resume work when I’m back.
Here is what UV’s look like atm. ugly! right? Mapping rest of the car and baking shadows is on to do next list, and texturing of course comes after that.
cheers.

MP4-28-wip4

16 september 2013

Small updates


Some of them are truly tiny but the work around them has been extensive.

MP4-28-wip3

The shape is now done, I’ll start UV-mapping tomorrow I hope.