Soulbringer's GP4 blog: Shadows and lines

tisdag 1 oktober 2013

Shadows and lines

I’ve had less time to work further on this then I anticipated.
I managed to bake shadows (AO) and make body lines. On to the wing parts.
I should explain why this image looks weird as it does. I turned on “use no lights” in the scene to allow baked textured to show with out other shadings.
There are no lights affecting the car all shadings are printed on the texture.

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