Creativity has been on low lately, I did manage to make this one thought. It
took me quite some time and it is long way from finished but I felt I needed
to share some progress with you. I had different approach with this one
compared to my previous work. I know this isn't revolutionary it's just that I
never did this before, "what" you say? Right, modeling this one I did very low
poly base model and then smoothed everything upp, letting application take
care of most of the topology and edge loops. Idea was to try and see whether
this would speed up process in some way, It did not, on contrary I had to
manually fix a lot of smoothed areas and sometimes manually reduce poly count.
Nonetheless I'm quite pleased with result so far.