And some new tires.
28 december 2013
26 november 2013
2012 Red Bull RB8 Midd season version.
Download
Description: Made from scratch it is 2012 Red Bull car, British Grand Prix version without Wings For Life textures though
This one features car 2 shape and texture (Mark Webber). Apprpriate thing to do I think since Mark has left Formula one now.
No lower lods though. Enjoy
03 november 2013
Latest 2002 F1 car: Renault R202
30 oktober 2013
F2012 b, for GP4
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Description: Midd season Ferrari f2012b spec. car for use in Gp4.Only driver one shape this time too, and no lower lods due to lack of free time. Free to use, convert and modify as long as appropriate credit is given. Enjoy.
29 oktober 2013
Mclaren MP4-28, Spa version for gp4
Download
Description:
Mclaren Mp4-28 f1 car shape and textures for use in GP4. Only driver one shape this time, and no lower lods due to lack of time. Free to use, convert and modify as long as appropriate credit is given.
Enjoy.
17 oktober 2013
Exporting
List of objects the cars are split into, just before exporting. I do not know how many there are. I do this to get normals right in zmodeler later on.
And There it is ingame, the image is manipulated (blur in background, color tone and lightning). Textures still work in progress though.
09 oktober 2013
04 oktober 2013
01 oktober 2013
Shadows and lines
I’ve had less time to work further on this then I anticipated.
I managed to bake shadows (AO) and make body lines. On to the wing parts.
I should explain why this image looks weird as it does. I turned on “use no lights” in the scene to allow baked textured to show with out other shadings.
There are no lights affecting the car all shadings are printed on the texture.
19 september 2013
Next step
I haven’t had much free time as I hoped to do this but car body an bigger part of the front wings are UV mapped. I will be away for a week and I’m going to resume work when I’m back.
Here is what UV’s look like atm. ugly! right? Mapping rest of the car and baking shadows is on to do next list, and texturing of course comes after that.
cheers.
Here is what UV’s look like atm. ugly! right? Mapping rest of the car and baking shadows is on to do next list, and texturing of course comes after that.
cheers.
16 september 2013
Small updates
Some of them are truly tiny but the work around them has been extensive.
The shape is now done, I’ll start UV-mapping tomorrow I hope.
13 september 2013
Mp4-28 detail study
Working on those tiny details then.
The car is almost done (modeling). Rear endplate and diffusor have some parts missing. More to follow.
The car is almost done (modeling). Rear endplate and diffusor have some parts missing. More to follow.
10 september 2013
20 augusti 2013
Furai
Started working on this one again after some time.
A lot have been done on body, I’ve also made wheel rims and some of interior.
24 juni 2013
Mp4-17 more texturing progress.
31 maj 2013
McLaren MP4-17 texturing progress
25 maj 2013
10 mars 2013
13 februari 2013
09 februari 2013
20 januari 2013
16 januari 2013
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